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Everything coming out of the studio: game progress, behind the scenes and where the dolphin shows up next.

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Aug 28, 2026 · Studio

New member on the audio team

The soundtrack for the next project is already in production - and the analog synth arrived with it.

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Aug 5, 2026 · Event

Piphin at Gamescom Latam

Playable Neon Bay demo, dolphin stickers and a queue that went around the corridor.

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Jul 19, 2026 · Devlog

Straw Hat patch 1.4

22 new cards, boss rebalancing and community mod support.

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Jul 2, 2026 · Studio

How we prototype in 6 weeks

The process we use to find out early whether an idea deserves to become a game.

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Jun 14, 2026 · Devlog

The water physics of High Tide

We broke realism on purpose so the races would be more fun.

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