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Jun 14, 2026 · Devlog · High Tide

The water physics of High Tide

We broke realism on purpose so the races would be more fun.

Real water is slow and unfair. Ours pushes you towards the action and forgives the first mistake, never the third.

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Sep 12, 2026 · Devlog

Neon Bay gets a weather system

Tropical storms now change routes, visibility and how rival gangs behave.

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Aug 28, 2026 · Studio

New member on the audio team

The soundtrack for the next project is already in production - and the analog synth arrived with it.

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Aug 5, 2026 · Event

Piphin at Gamescom Latam

Playable Neon Bay demo, dolphin stickers and a queue that went around the corridor.

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